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A dwarven knight in a feudal society is the same as a human knight in a feudal society - but I can upgrade them very differently. Here, I find myself picking my way through a menu that feels a lot more like RPG character creation: choosing a body type (with swappable perks), culture, society, and early specialisations by way of that first Tome of Magic - and, of course, appearance customisation.Ĭulture, and your first Tome of Magic, determine the pool of units you get. Where in Age of Wonders 3 you could alter your leader's appearance, your empire was functionally a combination of race and class - Orcish Theocrats, or Dwarven Dreadnoughts. Availability: Out 2nd May on PC ( Steam, Epic, Windows, GOG), PS5, Xbox Series X/SĪfter choosing a campaign, the first choice you make is whether to use a pre-made faction or customise your own.With every new edition, tactical strategy fusion series Age of Wonders has changed up exactly how it works - and Age of Wonders 4 showed its priorities as soon as it let me make a faction of mystical, arctic-dwelling wolf-riding dwarves. Taking inspiration from RPGs breathes new life into Age of Wonders 4, which balances exciting breadth and surprising approachability.
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